
Glyph Developer Journal: 11/19 Kickstarting a Kickstarter project
On November 1st, I launched the Glyph Kickstarter project. I felt the project page looked good--we had a great video that was succinct while highlighting the main game mechanics; Sergey's art was prominent and added a nice visual to the text; the game itself was a good value. In addition, my experience and knowledge in the board game industry as both player and creator was been increasing exponentially the past few years. The $52k funding goal still worried me, but I had seen