March 1, 2017

Tempus fugit. It has been a very busy month as I made preparations for the Glyph relaunch campaign on Kickstarter. Even still, I have had the opportunity to sit down with some friends and crack open TIME Stories. Hmm, how fitting is this entry's game?

HOLY CRAP! The the...

July 29, 2016

October 2015. I was perusing BGG and saw an ad for a game called Scythe on Kickstarter. The art had me clicking instantly. What unfolded was something I never expected: a game that I had to get primarily because of the art. Don't get me wrong, the gameplay sounded fun...

June 16, 2016

I've been a fan of the post-apocalyptic genre for quite some time--in particular, the zombie sub-genre (my first attempt at a published board game was exactly that, after all). Something about being the underdog in a world of undead, with only your wits and what you ca...

April 28, 2016

Tonight I played my third game of Viticulture in under a week. Viticulture is a game created by Jamey Stegmaier and Alan Stone, published by Stonemaier Games. This post isn't a review on that game, as there are far more qualified people who have already posted fantasti...

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On the Table: The Art of...Art.

July 29, 2016

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