April 28, 2016
Tonight I played my third game of Viticulture in under a week. Viticulture is a game created by Jamey Stegmaier and Alan Stone, published by Stonemaier Games. This post isn't a review on that game, as there are far more qualified people who have already posted fantasti...
April 15, 2016
I'm am very excited about today's post. Tonight, Nate joined me for another full playtest following changes I had been making over the past few weeks. The end results were very promising.
My Champions: Brute, Priestess, Barbarian
Nate's Champions: Fire Guard, Adept, Ass...
April 12, 2016
If you are ever in need of some time to focus on your game idea, might I recommend taking a long flight across the Atlantic Ocean? I was in Paris last week, and during the 8+ hour flight my creative side was working overtime. I created a whole bunch of possible Champio...
April 2, 2016
I'm getting ready to prototype some pieces for Glyph--specifically the dice. Today I went through and created a spreadsheet of all the current starting dice and item dice gains to see just how many dice would be needed for the game. What resulted was some great data th...
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